Eso - Nord vs Orc stamina Dps ?



Ok so the age old classic no Nords better no Orcs better my dad can beat your dad up lol so here it is.


Warden stamina dps build

Nord
Buff up proc shalks hits dummy for 14.451 wrecking blow.

Pros cons
 Gain 3960 resis 6% damage reduction
Gain 5 ult every 9secs when you take damage
- 258 weapon damage
- 500 stamina

Test dummy results -
14.451 x 10 + veldrith 14000 = 158.510 - 4.3% = 151.694 damage done to orc

BUT if Pirate procs for the last 3 hits
14.451 x 7 plus veldrith - 4.3% plus 3 x 14451 - 4.3 - 30% = 139.248 damage done to Orc. Once taking damage gain just 5 ultimate for the fight duration of 10 secs or 10 hits not even enough to gain half an ultimate for use. If proc on pirate goes faster then damage goes down to 9711 per wrecking blow instead of the 14.451 if Mighty is used the extra skill slot could be used for more heals buffs shields reducing damage further.

Orc
Buff up proc shalks hits dummy for 15.255 wrecking blow.

pros cons 
+ 258 weapon damage
+ 500 stamina
Heal for 600 every 4 secs when you deal direct damage
Increase sprint speed 10% decrease cost of sprint 12%

Test dummy results Orc gains 5.6% more damage

Add monster set Pirate or Mighty to gain 2871 resis = 4.3%
Wrecking blow does 14935

14.935 x 10 = 149350 - 6% = 140.389 damage done to Nord

Pirate proc would reduce damage by 30% once proc kicks in. Mighty Chudan would allow for a free skill slot on back bar as buff would not be needed and allow for shield heals anything needed for the build plus gain 1250 health and not use up as much stamina or magic to reapply buffs and never have them drop of and this would allow less resource or regen needed. Plus the heal tick of 600 every 4secs gives 1200 healing back to you you would also be 10% faster moving into and out of fights have more stamina by just 500 to use up. If the velidrth set procs not 100% chance to be standing in its line of sight plus the Nord has no heal buffs or extra health to keep in the fight.