Eso - Templar Healer build


Healer build 

My healer is Jesus Of Nazerith


Argonian
Increase max magika by 1000 Restore 4000 health stamina and magika when you drink a potion
Max health by 1000 poison and disease resistance by 2310
Increase healing by 6 %


Pvp
Set 5.3.2
Updates sets
5 Krags
5 Dragon
2 Pirate


Head - light- impen - Pirate - Tri stat
Chest - Heavy - infu - Dragons - Tri stat
Shoulders - med - impen - Pirate - Tri stat
Belt - Light - Impen - Krags Hope - Tri stat
Gloves - Light - Impen - Krags Hope - Tri stat
Legs - light - impen - Krags Hope - Tri stat
Feet - light- impen - Krags Hope - Tri sta

Neck - Magic - Dragons - Magic regen
Ring - Infused - Dragons - Magic regen
Ring - Magic - Krags Hope - reduce magic cost

Resto Staff Daggerfall  - Powered - Dragons- crushing enchant
Destro Staff Daggrfall - Elec/fire - Sharp - Dragons - Spell damage

1H dwemer Mace - Powered - Dragons - return magic
Shield Ancient Elf  - Impen - Dragons - tri stat



Pve
Set 7

 5 Krags Hope
5 Powerfull Assualt
2 Chokethorn/Sentinal/Earthgor

Head - Light - impen - Monster -  Tri stat
Chest - Heavy - Infused - Krags Hope - Tri stat
Shoulders - light - infu - Monster - Tri stat
Belt - Light - impen - Krgas Hope - magic
Gloves - Light - impen - Krgas Hope - magic
Legs - Medium - impen - Powerful Assault - Tri stat
Feet - Heavy - impen - Krags Hope - magic


Neck - Powerful Assault - magic - magic regen
Ring - Magic - Powerful Assault - magic - magic regen
Ring - Magic -  Powerful Assault - stamina - reduce magic cost


Resto Staff - Powered - magic regen
Destro Staff - Elec - infused - Shock damage

1H  dagger - powerful assault - Powered - Return magic
Shield - powerful assault - Infus - tri stat


Stats
Pvp standing in pve
Updating

Magic 35.9k
Health 20.0k
Stamina 16.6k

Magic regen 1884
Spell dam 1549
Crit 45.6%

Spell resis 17.1k
ph resis 14.5k
Crit resis 3676



PVE SKILLS

Front bar
S&B

Gap closer - Extended Ritual
Dont need a gap closer your a healer so this you drops and go heal son gives you 25% more heals once down this is what you put any place you go.
Main Dps - Puncturing Sweeps
While we dont really deal damage this is kinda a self defense tactic it does some damage and will heal on each hit so it keep syou from dying and might just might stop who ever killing you as easy.
Heal/Shield - Honor The Dead
Nice fas heal the best in the game really a little op for me but hey as a healer im fine with it as your ment to heal the team and in doing so keeping yourself alive kinda helps i dont see many fucking heals from dead folk. But this is kinda limited in some ways it nly heals you an 2 others but those 2 are random as fuck so if you have 4 people in a group all taking damage and low health this aint gonna help unless you spam the fuck outa it but its costly.
Buff - Inner Light
Gives back magic regen much needed for you and probs most of the group if the groups all stamina slap back on Inner Light here and gain more magic.
Support - Vigor/Proximity Detonation
Support ability any that you can spam every time its needed.
Ultimate - Remembrance
This is awesome with my build it kicks out around 12k per second and over 4 seconds hits team mates for just short of 49k health and reduces the damage taken by team mates by 24% while you use it plus with all the passives on that skill line you gain a damage shield while using it.


Back bar
Desto staff

Buff - Luminous Shards
Aoe gives back stamina and magic to the user for a synergy.
Main Heal - Purifying Light
your dot team applies the damage
Shield - Elusive Mist
Simple shield buff drop this and gain 5.2k shield but its a magic pool so stand in it and get back about 3 times more magic than it costs to use so its kinda like having an extra 250 regen for the time it works
Buff - Elemental Blockade
aoe that deals some damage and sets enemy of balance enemies set of balance let your team mates deal 10% more damage to
Finisher - Overflowing Alter/Energy Orb
Extra heals if you need different types depending on how shit the group finder was lol.
Ultimate - War Horn/Solar Disturbance
Buff the team or debuff the enemy.



PVP
Dps Skills

Front bar

Area heal and Buff - Ritual Of Retribution
Seen as i dont need a gap closer i might as well use a mixed ability and must have this is an area heal and buff so drop it and get 25% boost on heals plus if your on fire from siege then just drop this and remove those effects and put the flames out and then heal back up easy plus anyone in the group or in pvp with you can use it to cleanse fire and harmful effects most of your heals you run all range to the same as this so its a handy hint how far you can heal to.
Main Dps - Puncturing Sweeps
While we dont really deal damage this is kinda a self defense tactic it does some damage and will heal on each hit so it keep syou from dying and might just might stop who ever killing you as easy.
Heal/Shield - Honor The Dead
Nice fas heal the best in the game really a little op for me but hey as a healer im fine with it as your ment to heal the team and in doing so keeping yourself alive kinda helps i dont see many fucking heals from dead folk. But this is kinda limited in some ways it nly heals you an 2 others but those 2 are random as fuck so if you have 4 people in a group all taking damage and low health this aint gonna help unless you spam the fuck outa it but its costly.
Buff - Inner Light
More magic
Support - Binding Javelin
knock downs
Ultimate - Remembrance
This is awesome with my build it kicks out around 12k per second and over 4 seconds hits team mates for just short of 49k health and reduces the damage taken by team mates by 24% while you use it plus with all the passives on that skill line you gain a damage shield while using it. Stick on some other shit here and then but only if the team doesnt need the heals you need em heals as thats what you are so back bar for damage.



Back bar
Resto staff

Buff - Healing Spings
nice heal lets you get some distance on it.
Main Heal - Mutagen
Nice heal over time buffed up it does over 1k per second and keeps team mates healed during fights and if they get in trouble the mutagen kicks in and heals for 8k and removes one effect fire poison and so on. Perfect if you run Transmutation as this is a heal over time and will grant people an extra 1250 crit resistance.
Shield - Elusive Mist
Turn and fucking run magic style get in trouble get out fast.
Buff - Hasty Prayer
light attacks and heavy deal heals to team mates
Finisher - Energy Orb
Floats healing balls lol out doing around 2k heals per second across anything they touch.
Ultimate - Solar Disturbance
Damage reduction on the enemy in keeps and so on great for group play.


Updating...

TOWER
66 points Warlord - 11 points Sprinter
LOVER
64 points Arcan - 43 points Ten - 15 points Moon
SHADOW
18 points Tumbling - 34 points Shadow Ward - 9 points Shade

APPRENTICE
64 points Blessed - 16 points Elfborn 25 points Spell Pen - 49 points Elemental 
ATRONACH
11 points Staff - 20 points Master at arms
THE RITUAL
75 points Thau

STEED
66 points Ironclad - 23 points Resis
LADY
43 points Element - 64 points Hardy - 28 points Thick - 20 points Light
THE LORD
16 points Bas